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The Digital Darkroom

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Andy Warwick

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User since: August 27, 2002

Last login: August 27, 2002

Articles written: 1

The Camera is a Tool, But The Photographer Doesn't Have to Be

As technology has advanced, and digital cameras have become more affordable, the barrier to entry that digital photography once enjoyed has been smashed apart. For a few hundred pounds you can now pick up a digital camera that even as recently as five years ago would have been many thousands.

What hasn't advanced as quickly, however, is the ability of the camera to take Pulitzer-prize winning images without any help from the person behind the lens; and - truth be told, and contrary to the myth perpetuated by the cameras' manufacturers - that won't ever happen. Just as some knowledge is required to ride a bike or play the piano, so you need to learn a little about photography to take great pictures.

If you do decide to study photography, or simply ask any enthusiastic amateur, one thing they will always tell you is to turn off the camera's automatic settings, and do everything manually. For real control over what's in front of the lens, the bit behind the lens (that's you!) has to be in total control: exposure, lighting, focus, shutter-speed, and all the other widgets that high end cameras have buttons for.

Sadly, you can't do this on most of the consumer-level cameras. They are what you'd call point-and-click.

So where does that leave you?

Don't Worry, We'll Fix It In Post

Sure, there are a few things you can do before you press the shutter to improve your photos, but you might be surprised to find out what you can do in the digital darkroom once the lens cap has gone back on.

To show you what I mean I recently asked for some of evolt.org's members to send me some of their... erm... less successful photos. That way I could be sure I was dealing with some real-world issues, and that I wasn't taking staged photos simply to prove a point. I picked a few of the images sent to illustrate some different techniques for this series of tutorials.

But first, lets have a look at one thing you can do that will really help you create acceptable raw material for our experiments...

Please Don't Flash

The first thing you should do - if at all possible - is turn off the camera's in-built flash. We've all seen the startled, demonic red eyes in family portraits; that's not because Aunty Nelly is a hellspawn, but a side-effect of the camera flash hitting the blood vessels in the eyes.

More modern cameras do this unnerving, double-flash thing to reduce the effect, but a far better solution is to turn the camera flash off (or cover it up with a well-placed thumb) and get the required light from elsewhere. If budget will stretch to it, a removable flash can be used. If you can get one with an adjustable head, use it, and 'bounce' the flash off a white wall or ceiling. If not, consider a table lamp pointed at a piece of white card held out of shot. If you are careful - and don't hold it close to the bulb - you can even use tracing paper in front of a lamp to soften the light, and avoid those heavy shadows and bleached hilites that are the trademarks of flash photography.

Remember, in nature the only direct source of light is the sun, and that's 93 million miles away; there is simply no way that a flash some six feet away is going to be as flattering to your complexion as our fiery friend in the sky. For a good photo, indirect, or bounced light is always the way to go.

Giving Back Some Snap

There's not a great deal wrong with this photo, submitted by Javier Velasco (and copyright mantruc.com 2002); as Javier himself says, "In general terms it's a nice picture, it's got a decent composition and is well focused, but the cloudy day makes it look quite dull."

The raw image.

So, the question becomes what can we do to it to give it back some 'snap'. Obviously, I wasn't there when Javier took the picture, so I have to assume that the flower is the right color. For now I'll just concentrate on how we make it even more colorful, but - and this is key - without altering the color.

Which nicely brings us round to the most obscure of color spaces, LAB. For those of you unfamiliar with LAB, it's very different to RGB and CMYK color, in that it separates the color elements of the pictures from their contrast. Whereas in RGB and CMYK, altering a single channel will alter contrast and color at the same time, with LAB you can choose to alter them individually; when you've got a picture like this, where the color is fine, this is a huge advantage.

The L in Lab stands for Lightness, which is just a technical term for what most people think of as contrast. (As an aside, the A and B don't stand for anything in particular, and carry the image's color information in a startlingly non-intuitive way; suffice to say, even the smallest alteration of the A and B channels can have massive effects.)

So, stage one is to take our image into LAB mode, using Image->Mode->Lab Color. There shouldn't be any visual change, but if you examine the channels now you'll see what this has done. This image shows what the channels look like before and after.

The difference between RGB and LAB.

Now we have to actually make our color correction.

I use Photoshop as my image editing program, so I'm going to use that for the walkthough, but most other programs have similar color controls. The key thing here is the ability to control the numbers in the different channels of the image; to alter the L, A and B, or the R, G and B independently.

I'll start with the Lightness (L) in this image.

Open the curves dialog in Photoshop (Image->Adjustments->Curves or Command-M) and select Lightness from the pop-up at the top (Command-1).

The curves dialog.

Make sure your dialog matches mine, in that shadow values are on the right, and hilites on the left; if this isn't the case, click the light-to-dark bar at the bottom of the panel to flip them. You'll notice if you flip the bar, the values toggle between a scale of 0-255 and 1-100%; you can still correct the image in the same way, but everything will be reversed, and you'll have to calculate your target values accordingly. If you are a hardcore web-geek you can even use #FFFFFF-style hex, but I'll leave that as an exercise for the reader.

This dialog simply shows how the current Lightness values across the image - mapped along the horizontal axis, left to right - are translated into to our intended, corrected values - along the vertical axis, bottom to top. When you click the okay button, the color values in the image are re-calculated according to how you have adjusted the curves in this dialog.

You'll notice if you run your cursor over the picture while this dialog is active you get an eyedropper tool, along with a readout of the current lightness value and a circle on the line indicating where that is on the correction curve. If you run this dropper over the area of the image you are interested in (the focus or main subject of the image) you can see where the curve should be corrected. In this case, the flower's lightness runs between 50% and 80%. As a general rule of thumb, to get the most detail in an area of the picture, the curve for that area should be the steepest part. So that's where we want to concentrate our efforts.

To correct the curve, then, I click once on it at around the 50% mark, and move that down to around 25%. I create a second point by clicking on the curve again at the 80% point, and move that down to about 88%. This 'steepens' the curve around the 50% to 80% region, as well as increasing the lightness of this area. This immediately gives our image more 'snap', without altering the color.

Lightness after correction.

Now we need to increase the intensity of color.

You'll recall that I said that the A and B channels hold the color information in a very non-obvious fashion; I'll not go into that in this simple tutorial, but I can show you how a simple move in these two channels can increase the 'saturation' in an image fairly painlessly, greatly helping the image's washed-out look.

With the curves dialog still open, change the pop-up to the A channel (Command-2). Now bring the bottom-left point in 10%, and the top right in 10%, so that it reads 90%. By bringing in both ends by exactly the same amount, we don't change the neutrality (or color cast) in the image.

Our change in the A channel.

You can do the same with the B channel, bringing in the two points 12%. Of course, the exact numbers are a matter of taste and fairly subjective. Without seeing the actual bloom, I've just done a move that appeals to me; you might like a stronger or weaker move.

Our change in the B channel.

Now if you apply the color correction, you should be left with a much brighter, more colorful and 'snappier' picture. All that's left now is to convert back to RGB mode and save it.

Our corrected image, with much more snap.

Any picture where you want to keep the color the same, but change the relative brightness, will benefit from this technique.

Next time I'll show you how to color-correct images with bad color casts, and how 'doing it by the numbers', and knowing a few simple rules, can help you determine exactly what it is you need to do to an image. Alternatively, if you'd like me to cover any particular problems you have, which you feel might benefit other evolt.org readers, let me know.

In the meantime, if you want to explore these and other techniques in more detail, I highly recommend the book 'Professional Photoshop' by Dan Margulis, which goes into far more detail than I ever could.

Excellent tip - now here's one for you

Submitted by Monk on September 25, 2002 - 09:41.

I have to colour-correct photos from a variety of sources before they hit the Web or the printing press. I can already tell that your tips are going to save me hours of monkey work.

One thing I would recommend, however, is to never use the standard Curves command. Or any of the Image→Adjust commands, for that matter. Rather, create an Adjustment Layer (Layer→New Adjustment Layer→Curves or click the button with the black and white disc at the bottom of the Layers Palette). This gives you three huge advantages.

  1. By painting on the layer mask you can easily control which areas of the image are to be adjusted instead of altering the entire canvas. Want to bring out the flower but leave the background as is? No problem. Also, by painting on the layer mask with varying shades of grey, you can control how much of an adjustment to make. Just remember: white = 100% adjustment, black = no adjustment, grey = somewhere in between). This allows for some very interesting effects - just don't use it to de-saturate the entire image except for a single red rose. Gag.
  2. The adjustments you made can be re-adjusted at any time. Using the standard image adjustment controls, once you've clicked OK, it's all over - your adjustments have been burned into the original image and if it's not perfect, you'll have to go back through the History Palette to undo it along with any subsequent changes. With Adjustment Layers, you can re-open the dialogue at any time - even after making other changes to the image - and fiddle about. Changing the b-channel by 12% wasn't enough? Double-click the control icon in the Adjustment Layer and bump it up to 14%. Tada.
  3. It's non-destructive. You can hide the adjustment layer and do an easy before-and-after comparison. Or you can delete the adjustment layer and redo the whole thing. The original image is still hiding underneath, untouched by those nasty destructive tools.

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Yeah, adjustment layers are great.

Submitted by creed on September 26, 2002 - 17:12.

Monk.

I do in fact use Adjustment layers almost exlusively; as a first article I wanted to make it generic enough so that people using other programs that don't have layers would be able to find similar commands. Regardless, all the points you make about adjustment layers are spot on, particularly the fact they are non-destructive. In future articles I'll show you how you can use layers and the modes popup to do a few neat tricks...

For simple corrections like this, though, one could certainly imagine scripting an Image->Adjust command if you have dozens of images to correct, and batch processing them, which avoids having to flatten an image with adjustment layers. So to say "never use the standard Curves" is a little strong :) Every command has its uses. I know some people who never use layers at all!

But it was worth pointing out for those people who didn't know you could use them.

Thanks for the comment.

Creed

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Awesome article

Submitted by ghurtado on October 2, 2002 - 16:38.

Creed, I cannot wait until you come out with more like these, you are a true PS pro, and I am itching to learn more from you!

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Thanks - Nice Article

Submitted by Spyder on October 5, 2002 - 02:40.

I was quite surprised to see an article like this on evolt but also really happy! I'm very keen on photography (digital mostly) and I'm still very much learning... My camera (Nikon Coolpix 990) allows for all sorts of manual settings but sometimes that isn't practical or I don't have time or I get it wrong :-p. Tips like this are always really handy and there isn't enough of this info around. Can't wait to see what else you have to offer. Adjustment layers are great - well pointed out Monk.

If you're looking for ideas for the next article, I recently saw a couple of programs that clean up noise or hot pixels from digital shots. Neatimage is one such program - maybe others would benefit from learning about it. Hotpixels is the other program.

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More fun in the Digital Darkroom

Submitted by mvejerslev on October 15, 2002 - 20:15.

I´m happy to see a digital darkroom article on evolt. As a digital designer, my work revolves around web design, photoshop and digital imagery. Lets have more of those, please. For a further few inspirational techniques, check out these Actions for Adobe Photoshop I created a while back; They´re especially designed for digital cameras, and the issues that arise in post processing. For instance; digital signal noise; under- and overexposure, sharpening etc. I hope you´ll find them useful and inspirational, as they took quite a while to compose.

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A TIP for using Adjustment Layers in Photoshop

Submitted by ox4dboy on July 22, 2003 - 12:56.

Just wanted to add to Monk's comment/suggestion.

When selecting "the button with the black and white disc at the bottom of the Layers Palette" (a.k.a. Adjustment Layer icon) try holding down the Option key (Mac) before selecting Curves, or Levels, etc. This will give you the option to "Group with Previous Layer" and give the adjustment layer a specific name.

Doing this also only effects the currently selected layer when you click the Adjustment Layer icon. If you have a file with more than one layer, and you click the Adjustment Layer icon without holding option, the adjustment will be applied to the entire file, or all layers below the currently selected layer.

You can also group the adjustment layer with the selected layer by Option + Clicking between the adjustment layer, and the layer to which it was applied in the layers pallet. So if you applied a Curves adjsutment layer to layer 0, all you would have to do is Option + Click between the adjustment layer (Curves 1) and layer 0. When you do this your cursor will turn into a small left facing black arrow with two overlapping circles behind it.

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Props

Submitted by breezemaster on October 1, 2004 - 05:07.

I've been confused about how to tweak the curves for years.. and in 10 mins I've put down the base for far more punchy images. Many many thanks Andy... and I really look forward to some more tutorials from you.

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A few extra tips

Submitted by Heironymous on November 5, 2006 - 18:59.

The tips here were pretty on the money, especially about using adjusment layers rather than editing the image directly (and changing the photo permanently int he process). Another tip is to use the SRGB color profile, as it tends to produce brighter colors than other profiles. I find it tends to oversaturate reds a bit though. You can see examples of photos in the SRGB color space in New York City photos gallery where i definitely need vivid color repro. A lot of retouchers tend to work in LAB color mode...I personally usually stick to RGB and have never had any problems. I always use 16 bit color scans, as working in 8bit tends to degrade the image after to many edits. --Andrew

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A few extra tips

Submitted by Heironymous on February 15, 2007 - 22:52.

Another thing that wasn't mentioned here is the fact that you can use Photoshop's curves layers to automatically correct the color balance. I do this often to get a general idea of which direction to color correct the image...it's almost always accurate. You can see this in play in photos that particularly have bright highlights and deep shadows --Andrew Architectural & Cityscape photography

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